Code generation – Tutorial
The Buf CLI's buf generate
command generates code from your Protobuf files.
It uses a buf.gen.yaml
configuration file to configure input, plugin, and output options, and is a direct replacement for code generation in protoc
.
It can accept many input types—for this tutorial, you'll use a single-module workspace.
The tutorial will take you through various ways to set up your generation, from fully local to managed mode.
Prerequisites
We recommend completing the Buf CLI tour to get an overview of the Buf CLI first.
This tutorial assumes you already have Protocol Buffers installed.
- Install the Buf CLI
-
Install the
protoc-gen-go
plugin, or have the correspondingprotoc
plugin for your output language of choice installed and in your$PATH
. The code examples use the Go plugin.
1. Define a module
Modules represent a collection of files that are configured, built, and versioned as a logical unit when performing Buf operations.
Workspaces are collections of modules and are configured by the buf.yaml
configuration file, which should generally be put above the directories that contain the modules within it.
For example, a buf-codegeneration-tutorial
workspace with a single module would be structured like this (this workspace will be the example throughout):
Create a basic boilerplate buf.yaml
file with all of the required elements by running buf config init
in your workspace root:
The command generates a minimal configuration file to define your module:
# For details on buf.yaml configuration, visit https://buf.build/docs/configuration/v2/buf-yaml
version: v2
lint:
use:
- STANDARD
breaking:
use:
- FILE
Next, add the module
paths for the Protobuf file directories within the workspace (one per module):
# For details on buf.yaml configuration, visit https://buf.build/docs/configuration/v2/buf-yaml
version: v2
+modules:
+ - path: proto
lint:
use:
- STANDARD
breaking:
use:
- FILE
This new module is your input for the buf generate
commands in the rest of the tutorial.
Note
For more information about the specific fields, see the buf.yaml
reference.
2. Add proto files to your module
Add a weather.proto
file within the module's path:
$ mkdir -p proto/acme/weather/v1
$ touch proto/acme/weather/v1/weather.proto
Copy and paste this content into that file:
syntax = "proto3";
package acme.weather.v1;
option go_package = "acme/weather/v1";
enum Condition {
CONDITION_UNSPECIFIED = 0;
CONDITION_SUNNY = 1;
CONDITION_RAINY = 2;
}
message GetWeatherRequest {
float latitude = 1;
float longitude = 2;
}
message GetWeatherResponse {
float temperature = 1;
Condition condition = 2;
}
service WeatherService {
rpc GetWeather (GetWeatherRequest) returns (GetWeatherResponse);
}
3. Configure your buf.gen.yaml
file
To generate code with the Buf CLI, you use a buf.gen.yaml
configuration file to specify the languages you want to output, the plugins you want to use, and so on.
This file replaces the various command-line flags that are required by protoc
.
Create a new buf.gen.yaml
file in the workspace root, and copy/paste the following code into it.
buf-codegeneration-tutorial
├── buf.gen.yaml
├── buf.yaml
└── proto
└── acme
└── weather
└── v1
└── weather.proto
version: v2
clean: true
plugins:
- local: protoc-gen-go
out: gen/go
opt: paths=source_relative
inputs:
- directory: proto
The file defines which plugins to use to generate code, where to output it, what the inputs are. It uses clean
to state
that we'd like to delete all previously generated code each time we run buf generate
. For more information about the available fields, see the buf.gen.yaml
reference.
Note
buf generate
can take many types of input beyond a local directory.
See the inputs reference for details about how to specify other types of input to Buf CLI commands.
4. Generate code using local plugins
Now that your configuration is set up, all you need to do is run the command:
You should see a new gen
directory appear in your tree, containing the generated client code.
The file structure under the gen
directory corresponds to the structure of your Protobuf files:
buf-codegeneration-tutorial
├── buf.gen.yaml
├── buf.yaml
├── gen
│ └── go
│ └── acme
│ └── weather
│ └── v1
│ └── weather.pb.go
└── proto
└── acme
└── weather
└── v1
└── weather.proto
5. Generate code using remote plugins
Now you'll regenerate the code, this time using the same plugin hosted on the Buf Schema Registry (BSR).
First, remove the gen
directory.
Then modify your buf.gen.yaml
file to point the plugins
keys to the remote plugin.
Note that you can specify the version (and revision number, if one exists).
version: v2
plugins:
- - local: protoc-gen-go
+ - remote: buf.build/protocolbuffers/go:v1.31.0
out: gen/go
opt: paths=source_relative
Regenerate the code:
The gen
directory reappears with the same structure and files as before.
You've now removed the necessity for locally-installed protoc
plugins for this set of .proto
files.
Note
See Using remote plugins for more information about the advantages of remote plugins and where to find them.
6. Generate code using managed mode
Managed mode is Buf's way of clearly separating API producer concerns from consumer concerns, and reducing toil and error across organizations:
-
Producers are free to publish clean API definitions without including Protobuf options like language-specific package and class prefixes in their
.proto
files. -
Consumers can enable managed mode with two lines of code and generate code with thoughtful default settings for these options, while still having the flexibility to override them if needed. There's no need to remember or share text files of arcane invocation flags.
Because your project may not include these Protobuf options, we'll use the files below to demonstrate the concept.
Given the requirement that the go_package
file option needs to be prepended with github.com/acme/weather/gen/go
, add the corresponding managed mode settings to your buf.gen.yaml
:
version: v2
clean: true
+managed:
+ enabled: true
+ override:
+ - file_option: go_package_prefix
+ value: github.com/acme/weather/gen/go
plugins:
- remote: buf.build/protocolbuffers/go:v1.31.0
out: gen/go
- opt: paths=source_relative
inputs:
- directory: proto
Now, when you run buf generate
, the compiler applies the managed mode defaults and the specified go_package_prefix
on the fly, creating a temporary .proto
file to generate code that includes the options you would have had to hard-code into each of your .proto
files:
syntax = "proto3";
package acme.weather.v1;
option go_package = "github.com/acme/weather/gen/go/acme/weather/v1"
// Messages, enums, services, etc.
This generates Go code in the specified structure:
buf-codegeneration-tutorial
├── buf.gen.yaml
├── buf.yaml
├── gen
│ └── go
│ └── github.com
│ └── acme
│ └── weather
│ └── gen
│ └── go
│ └── acme
│ └── weather
│ └── v1
│ └── weather.pb.go
└── proto
└── acme
└── weather
└── v1
└── weather.proto
Note
For more information about managed mode's defaults, usage, and fields, see Managed mode and the buf.gen.yaml reference.
Related docs
- See detailed usage examples in the overview
- Learn how to find and consume remote plugins
- Browse the
buf generate
command reference